Boston Server & Storage Solutions GmbH

NVIDIA Continues the Fermi Revolution with GeForce GTX 465

Latest Consumer GPU Does DX11 Right with Multiple Tessellation Engines, 3D Vision and Blu-ray 3D Support

31 May 2010    Source: www.nvidia.com
nVidia (hi-res)

Showcased as part of the NVIDIA 3D Revolution press conference held today at the start of this year's Computex trade show, the newest entry to the NVIDIA Fermi architecture lineup of consumer GPUs - the GeForce GTX 465 - has officially launched. The GeForce GTX 465 GPU brings a new level of DirectX 11 performance to PC enthusiasts and gamers around the world.

The entire GeForce GTX 400 series of consumer GPUs was designed from the ground up to deliver potent gaming performance with the top-of-the-line GTX 480 delivering up to 8x faster geometry tessellation, than the closest competitive product. The new GTX 465 features 11 dedicated tessellation engines, resulting in outstanding performance at a new price point for GeForce GTX 400 GPUs. Tessellation allows game developers to take advantage of the GeForce GTX 400 series GPUs' ability to increase the geometric complexity of models and characters to deliver far more realistic and visually compelling gaming environments. Combined with support for NVIDIA 3D Vision technology, the industry's only complete 3D stereoscopic solution for the new category of 3D PCs, the GTX 465 offers gamers an attractive price point to play the latest cutting-edge titles at full HD, 1080p resolutions.

In addition to DirectX11 and NVIDIA 3D Vision, the GeForce GTX 465 GPUs also support enhanced gaming features found only on NVIDIA GPUs:

  • NVIDIA SLI technology, the most popular multi-GPU solution
  • Support for Blu-ray 3D, with GPU decoding for enhanced 3D movie playback and 3D Internet streaming
  • NVIDIA PhysX technology to bring games to life with dynamic, interactive environments
  • Next-generation CUDA architecture, the foundation for the world's most open GPU computing platform, with complete language and API support, including CUDA C/C++, DirectCompute, OpenCL, Java, Python, and Fortran for the broadest compatibility with GPU-accelerated applications, including Internet Explorer 9, Folding@home, and others

"With GeForce GTX 465, now even more gamers can experience what DX11 gaming was meant to be," said Drew Henry, general manager of GeForce GPUs at NVIDIA. "By using these new GPUs to build 3D Vision PCs, these same gamers will truly immerse themselves into the future of PC gaming. We are passionate about building GPUs to make the PC the best platform for gamers!"

Back To Top
  RSS Feed  RSS Feed   Adobe PDF Document  Download Adobe PDF

© 2012 Boston Server & Storage Solutions GmbH
Printed from www.bostondeutschland.de